Meet the Team at Beyond Apogee

At Beyond Apogee, we believe that a strong team builds strong learners. From robotics to rocket launches, app development to AI, none of it would be possible without the dedicated individuals who make up our core team. Let’s introduce you to the passionate minds behind our mission.


Sudip Vikram Adhikari

Founder & CEO
With a background in Computer Science and over 13 years of experience in the field of education, Sudip began his journey in STEAM education in 2012 as an Education Officer at the Everest Science Center, Shantiban. Since then, he has remained deeply committed to making robotics, programming, and space science accessible to students across Nepal.


Ravi Shrestha

Chief Finance Officer
Ravi combines a degree in Computer Engineering with over a decade of experience in finance. At Beyond Apogee, he leads the accounts and finance department, ensuring that our operations run smoothly and sustainably behind the scenes.


Mahesh Thakuri

Astronomy Department Head
Currently a PhD candidate in High Energy Physics at Oklahoma State University, Mahesh is one of the founding members of the Pokhara Astronomical Society. A passionate advocate for astronomy in Nepal, he brings both academic excellence and heartfelt enthusiasm to our space science initiatives.


Saroj Tiwari

Project Manager
Saroj is pursuing his master’s degree in Physics and brings a rich academic background to his role. His enthusiasm for introducing students to STEAM technologies shines through his teaching. Starting this year, he will also be contributing to various research projects within the organization.


Prakriti Shakya

Education Program Manager
With a degree in Environmental Science and a deep passion for technology-driven change, Prakriti has spent the last three years leading, teaching, and innovating at Beyond Apogee. She is deeply committed to making STEAM education inclusive, empathetic, and future-ready for students across Nepal.


Puspa Bhattarai

Educator
Puspa is a BIM graduate student from Morgan International College. She joined Beyond Apogee to be part of a platform that promotes innovative teaching and empowers future-ready students in a creative and supportive learning environment.


Susma Dura

Educator
A Mechanical Engineer by qualification, Susma joined Beyond Apogee in January 2025. Her interest in robotics led her to this role. She is passionate about fostering creativity in the classroom and continuing her personal and professional growth.


Roji Gupta


Educator
Roji is a Mechanical Engineer who has been working as a robotics educator for over a year. She finds joy in sharing tech-based learning with students and is continually inspired by their curiosity and excitement to explore new ideas.

Tulsi Ram Bhandari


Educator

Originally from Bardiya district in Lumbini Province, Tulsi Ram holds a Bachelor's degree in Mechanical Engineering. He currently serves as an Education Officer at Beyond Apogee, contributing to the hands-on learning experience in schools.


Pemba Sherpa

Educator
Hailing from Lukla in the Solukhumbu District, Pemba is a recent BIM graduate who is currently working with Beyond Apogee. She brings a fresh perspective and strong enthusiasm to our mission of spreading STEAM education in Nepal.


Laxmi Chuwan

Educator
Laxmi is a recent graduate in Information Management (BIM) and now serves as an Education Officer at Beyond Apogee. She was drawn to the organization’s commitment to hands-on, innovative learning through STEAM — values she deeply shares.


Himal Ghimire

Educator
Himal is a Mechanical Engineer from Gulmi with a passion for mechanisms and automation. His curiosity for how machines move and operate led him to Beyond Apogee, where he now teaches robotics to school students, helping them explore the same excitement he feels toward technology.


Each of our team members brings something unique to the table — a story, a skill, and a shared passion for education. Together, we’re building a future where students aren’t just learning — they’re inventing, questioning, and shaping the world around them.


From Educator to Education Program Manager: My Journey at Beyond Apogee

By Prakriti Shakya, Education Program Manager



Namaste! I’m Prakriti Shakya, currently serving as the Education Program Manager at Beyond Apogee. With a background in Environmental Science and a deep passion for technology-driven change, I’ve spent the past three years helping students explore how emerging technologies can address real-world challenges.

At Beyond Apogee, I’ve had the opportunity to lead, teach, and innovate — empowering young minds through STEAM and robotics education while staying committed to inclusivity, empathy, and future readiness.


My Journey at Beyond Apogee

My journey at Beyond Apogee has been exciting, transformative, and full of growth. Over the years, I’ve had the opportunity to learn countless new things while tackling challenges that pushed me to become more humble, driven, innovative, and committed. Along the way, I’ve also learned the value of inspiring others and being proactive in everything I do.

One of the most important lessons I've gained through this experience is the significance of STEAM and robotics education for the children of Nepal. In today’s fast-paced, tech-driven world, it is crucial that students are equipped with the knowledge of programming, electronics, and emerging technologies. I can proudly say that Beyond Apogee has been working tirelessly and proactively to bridge this educational gap.

What truly sets our team apart is not just our dedication to delivering technical knowledge, but our deep commitment to inclusivity, empathy, and critical thinking. We aim to inspire our students to explore, question, and create. And how do I know this? Just take a look at the worksheets, assessments, and student-led projects we’ve conducted over the years — they speak volumes about the care and innovation we put into each session.

Personally, Beyond Apogee has been an incredible learning ground for me. I began my journey interacting directly with students as an educator, then grew into a supervisory role where I worked with a wide range of personalities within our team. I had the chance to lead and support my colleagues for the improvement of our sessions and curriculum. Over the past three years, I’ve also contributed to developing a STEAM-based curriculum that aligns with the needs of today’s learners.

Now, as an Education Program Manager, I continue to learn and grow. I’m focused on expanding the scope of our projects to ensure they are more engaging, accessible, and future-focused. My goal is to make sure our students not only enjoy learning but are well-prepared for the world ahead.

Teaching and leading classrooms has been one of the most rewarding parts of this journey. I still remember my very first class, and when I look at the students today, I see the same spark and excitement in their eyes every week when we walk into their classrooms for robotics sessions.

There’s even a running joke among them about our “Sajilo” brand — they ask, “If it’s called Sajilo (easy), why is it sometimes so difficult?” But once they grasp a new concept or complete a project successfully, they nod and say, “Now this is really Sajilo!” That joke never gets old.

What keeps me inspired is that unwavering excitement I see in the students — the eagerness to learn, to create, and to explore. Their enthusiasm fuels my passion to continue improving and delivering the best learning experience possible. Beyond Apogee has not just been a workplace for me — it has been a platform for impact, growth, and purpose.


Why We Teach Robotics, AI, and Space Science

(And Why Your Child Deserves to Learn Them Too)

At Beyond Apogee, we don’t just teach students how to make robots or write lines of code.
We teach them how to think, explore, and create.
And we do it through STEAM (Science Technology Engineering Arts and Mathematics).

But why STEAM? Why not just stick to regular subjects like math, science, and computers?

Here’s our answer — loud and clear:

Because the world is changing, and our students need to be ready for it.


Robotics: Learning with Your Hands and Heart

Let’s start with robotics.
When a student builds a robot, it’s more than just wires and motors. It’s a lesson in:

  • Problem-solving

  • Teamwork

  • Creativity

  • And how the real world works

Our students don’t just watch — they build things with their own hands.
They learn how a robot moves, how to connect sensors, and how to write code that controls it.
They make mistakes, fix them, and try again — and in that process, they grow.

At Beyond Apogee, we use our own kit called SajiloBot, which is designed for school-level learners. Students light up LEDs, design smart systems, and even launch water rockets as part of their learning. It’s hands-on. It’s real. And it’s fun.


๐Ÿค– AI: Teaching the Future, Today

We’re already living in a world filled with AI.
From voice assistants to YouTube recommendations — AI is everywhere. So instead of just using it, we want our students to understand it.

We teach AI using tools like:

  • mBlock and Teachable Machines (for visual learners)

  • Python and SajiloCV (for coding learners)

  • And lots of real-world examples like face detection, object tracking, and smart decision-making

The best part? Even students as young as Grade 3 can get started.

We break AI down into simple, visual steps so students can build real projects — like a robot that avoids obstacles, or a program that reacts to their hand gestures.

AI isn’t just a buzzword for us — it’s a skill that every child can learn.


๐Ÿš€ Space Science: Inspiring Dreams That Go Higher

Ask any child what they want to be when they grow up, and chances are you’ll hear the word “astronaut” at least once.

Space sparks something deep inside us — wonder, curiosity, imagination.

That’s why we teach space science not just as a subject, but as a source of inspiration.
We run programs like:

  • Udaan: Water Rocket Competitions

  • Lunar Habitat Challenges

  • And space-themed robotics challenges

Students learn about gravity, propulsion, motion, and design — but more than that, they start asking big questions.
What lies beyond Earth?
How can we survive on Mars?
Can I build something that flies?

When we teach space science, we’re not just preparing students for exams — we’re helping them fall in love with learning.


๐ŸŽฏ Why These Subjects Matter More Than Ever

Here’s the truth:
The jobs of the future are not about memorizing facts.
They’re about solving problems, thinking creatively, and building new things.

Robotics teaches you how to build.
AI teaches you how to think.
Space Science teaches you how to dream.

Put together, they create students who are curious, confident, and ready for the world — no matter what career they choose.

And that’s exactly why we teach them.


Our Beliefs

At Beyond Apogee, we believe in learning that’s fun, future-focused, and full of possibilities.
We don’t just want students to pass.
We want them to explore.
To ask questions.
To try.
To build.
To imagine.

That’s why we teach robotics, AI, and space science.

Because when students start thinking beyond the textbook, that’s when real learning begins.


Getting Started with SajiloPython: Install the Library, Load Your First Character, and Run Your Game

Getting Started with SajiloPython:

Install the Library, Load Your First Character, and Run Your Game

If you’ve ever wanted to make a simple game using Python but felt overwhelmed by all the code and setups — we’ve got something just for you.
SajiloPython is a beginner-friendly game-making library created for kids, students, and anyone curious to learn coding in a fun way.

In this post, we’ll walk you through the basics:

  • How to install the library

  • How to load your first character

  • And how to run your very first SajiloPython game

Let’s go!


๐ŸŒŸ What is SajiloPython?

SajiloPython is a Python library built on top of Pygame, designed to help beginners build interactive games using simple commands.
Instead of writing hundreds of lines of code, you can just type:

from sajilopython import *

cat.center()
cat.say("Hello!")
start()

And boom — your character is talking and moving on screen!


๐Ÿ”ง Step 1: Install the Library

NOTE: This is going to be added to pip soon, so for now we do not have this option.

Before you can use SajiloPython, you need to install it.

Just open your terminal or command prompt and type:

pip install sajilopython

That’s it. One simple line.
This command downloads the library and sets everything up so you can start building games right away.


๐Ÿฑ Step 2: Load Your First Character

After installing, create a new Python file — let’s say hello.py. Then paste this code:

from sajilopython import *

cat.center()
cat.say("Hello! I’m your first character.")
start()

Here’s what’s happening:

  • cat.center() puts the cat character in the middle of the screen

  • cat.say() makes the cat say something in a speech bubble

  • start() runs the game

You don’t need to worry about screen size, FPS, or background rendering. SajiloPython handles all that for you behind the scenes.


๐ŸŽฎ Step 3: Run Your Game

Now run the file using your Python interpreter:

python hello.py

And just like that, your game window will open. You’ll see a cat standing proudly in the center, saying whatever message you typed.

Congratulations — you just made your first SajiloPython game!


๐Ÿ› ️ What Else Can You Do?

This is just the beginning. With SajiloPython, you can:

  • Add more characters like dog, parrot, or even a dancing penguin

  • Move them around using .move_right(), .jump(), or .fly()

  • Change backgrounds, draw shapes, play sounds, and more

It’s all designed to be fun and easy — perfect for school projects, STEAM learning, or just coding for fun.


๐Ÿ“ฝ️ Watch the Full Tutorial

If you prefer visual learning, check out this video from Beyond Apogee:
▶️ Getting Started with SajiloPython – YouTube

In just a few minutes, you’ll see everything we explained here — and watch a real game come to life step by step.


๐Ÿš€ Final Thoughts

SajiloPython was created to make game development sajilo (simple).
You don’t need to be a pro — you just need to be curious.

So if you're a student, a teacher, or a total beginner, this is your chance to start making games the easy way. Load your first character, give it a voice, and see your ideas come alive.

This is just the beginning… and trust us — it gets more fun from here.


The Story Behind Our Name: Why We Chose Beyond Apogee

The Story Behind Our Name: Why We Chose Beyond Apogee

Have you ever looked up at the sky and wondered what lies beyond?
At Beyond Apogee, that question has always meant more than just space. It’s a symbol — of curiosity, of challenge, and of the human spirit always trying to go a little further.

But let’s rewind a bit.


What Does “Apogee” Mean?

In space science, “apogee” is the point in an object’s orbit where it is farthest from the Earth. It’s a beautiful word that speaks of distance, gravity, and exploration.
But more than that, it represents the peak — the furthest a satellite or spacecraft can go before gravity starts pulling it back.

So why did we choose a name that doesn’t stop at apogee?

Because we believe students shouldn’t stop there either.


Going Beyond the Peak

At Beyond Apogee, we believe learning shouldn’t have limits. Reaching the top is good — but asking what’s next is better. Our name is a reminder to ourselves, and to every student we work with, that there is always something beyond the highest point.

When a child builds their first robot, we ask — can you make it move?
When they light up an LED with code, we ask — can you add a sensor?
When they launch a water rocket, we ask — what if it could fly even higher?

That spirit of “what’s next?” is the heart of Beyond Apogee.


A Name That Reflects Our Purpose

We don’t just teach robotics, AI, and coding. We create a journey of exploration — one where students can discover what excites them, what challenges them, and what they’re capable of building.

Our students don’t follow rigid paths. They make their own.
That’s why our programs include:

  • Hands-on robotics kits like SajiloBot

  • Creative platforms like SajiloPython and TinkerCAD

  • Space-themed activities like water rocket launches and the Udaan competition

  • AI and coding projects that blend logic with imagination

The name Beyond Apogee reminds us that education isn’t just about reaching a goal — it’s about opening doors beyond it.


From a Small Idea to a Movement

When we first started, we were just a small team with a big dream:
To make science, coding, and robotics accessible to every student in Nepal.

We didn’t have fancy labs or big funding. What we had was energy, belief, and a simple idea — that if students are given the tools to build and think, they will always go further than expected.

Today, we are teaching in over 20 schools, working with hundreds of students, and still growing — but our name hasn’t changed.
Because it still reminds us:
The journey is never over.


What Beyond Apogee Means to Us — And to You

To us, “Beyond Apogee” means:

  • Letting students dream beyond limits

  • Asking better questions, not just giving correct answers

  • Choosing creativity over conformity

  • Believing in what comes after success — not just success itself

And we hope it means the same to every student, parent, teacher, or supporter who becomes part of our community.


What's in a name?

Names carry meaning. And ours carries a mission — to help students fly, think, and create beyond what they thought was possible.

Because in learning, like in space, there is always more to explore.

That’s why we are Beyond Apogee.


Why Every Student Should Learn to Code

Why Every Student Should Learn to Code

– and how Beyond Apogee is making it fun, simple, and meaningful

Let’s face it — coding sounds scary at first. For many students, it feels like something meant only for computer geniuses or people who spend their lives behind screens. But here’s a truth we’ve learned over the years at Beyond Apogee: every student can learn to code — and more importantly, every student should.

Whether your child wants to be an artist, a scientist, an engineer, or even a farmer, coding is becoming just as important as reading or math. It helps you think clearly, solve problems, and build things that actually work.





Coding Turns Ideas into Reality — and It Starts Young

At Beyond Apogee, we don’t start with heavy theory or boring syntax. We start with curiosity. We ask questions like:

  • Can we make a light blink when we clap?

  • Can we build a game where a cat chases a mouse?

  • Can we launch a water rocket using code?

Once students see that their ideas come to life, coding stops being a subject and starts becoming a super tool.

We’ve seen Grade 3 students build games using SajiloPython, our beginner-friendly Python library. We’ve watched young minds light up as they build their first robot using SajiloBot, just by dragging and dropping blocks in mBlock. It’s not just about code — it’s about creation.


It Builds Logic, Patience, and Problem-Solving Skills

Coding teaches you something school textbooks often don’t: it’s okay to fail. In fact, it’s part of the process.

When students write code and it doesn’t work the first time, they don’t give up. They try again. They debug. They test. And slowly, they develop grit, logical thinking, and a problem-solving mindset. These are life skills that stay with them forever.


It Prepares Students for the Future — Any Future

The world is changing fast. AI, robotics, automation — these are not just buzzwords. They are shaping the world of tomorrow.

At Beyond Apogee, we don’t just teach how to code. We teach how to think like a coder. That means understanding how robots move, how AI can make decisions, how apps are made, and how real-world problems (like detecting forest fires or building delivery drones) can be solved with code.

Even if a student doesn’t want to become a programmer, these skills will help them no matter what career they choose.


We Make Coding Individualized

One thing we believe strongly at Beyond Apogee is this: coding isn’t just about computers — it’s about people.

That’s why our teaching goes beyond just writing lines of code. We give students worksheets to reflect on what they’re learning. We let them build their own animations in TinkerCAD, tell stories through code, and even create RC-controlled robots with their own hands. Every student learns in their own way — and we’re here to support that.

We’ve tailored our teaching to match the learning styles of Nepali students — whether they’re from Kathmandu or a village school in Ramechhap. Coding shouldn't be something that only a few students in fancy schools get to learn. It should be for everyone.


Coding is the language of the future

Coding is not just the language of computers — it's becoming the language of the future. And every child deserves to speak it.

If we can make that journey exciting, creative, and hands-on, then students won't just learn to code — they’ll fall in love with learning itself.

At Beyond Apogee, we’re proud to be helping students take that first step — and we’re just getting started.


Helping Young Minds Take Their First Steps in Programming Using SajiloPython

Diving into the world of programming for the first time can feel like standing at the edge of a vast, unfamiliar ocean. There are so many languages, so many concepts, and so much jargon—it’s no wonder that many young learners feel overwhelmed before they even write their first line of code.

For most beginners, especially students, the first roadblock is simply choosing where to begin. Should they start with Python? C++? Java? Scratch? Every resource seems to recommend something different. And even when they do settle on a language, what often follows is a dry, textbook-like journey into lists, tuples, dictionaries, and data types—important, yes, but rarely exciting or intuitive for a curious young mind.

Let’s face it—traditional programming education wasn’t built with children in mind. It’s often built for adults or university-level learners and then "simplified" for younger audiences. But young learners don’t just need simplification; they need context, visual feedback, and a sense of fun. They need to build something that feels alive, something they can show their friends, something that says: “I made this!”


Enter SajiloPython: Making Programming Intuitive, Visual, and Fun

At Beyond Apogee, we realized that there needed to be a better way to teach kids programming—something hands-on, visual, and immediate. That’s why we built SajiloPython, a learning library and environment designed specifically for young coders.

SajiloPython is not just another programming tool—it’s a complete experience that helps students see the result of their code in real time. Instead of memorizing syntax and writing dry definitions, students use commands like cat.move_right() or parrot.say("Hello!"). Within seconds, they see animals come to life, characters jump across the screen, and backgrounds light up with animation.

It’s playful—but don’t be fooled. Behind the simplicity, students are learning the core fundamentals of coding: logic, sequencing, object-oriented thinking, and event handling. As they build games, design animations, and simulate stories, they’re unknowingly training themselves in key programming concepts—all without the stress of jargon or error messages that make no sense to a beginner.

What’s more, SajiloPython runs inside the Sajilo Python Playground, a kid-friendly IDE that simplifies the entire experience of writing and running code. It looks and feels like a place made for students, not software engineers. And that matters. When the learning space feels accessible, the learning itself becomes far less intimidating.


Why It Works

SajiloPython works because it turns coding into a language kids already speak—play and imagination. Just as they learn best through stories, art, and play in their early years, they learn programming best when they can build something that excites them. It gives them the power to control characters, shape environments, and build games with code, which in turn builds confidence, curiosity, and a love for technology.

Most importantly, it helps students understand what a programming language actually is. Once that wall of fear is removed, they’re more open to exploring deeper concepts, transitioning into Python proper, or even diving into AI, robotics, or game development later on.

At Beyond Apogee, we’ve seen the transformation firsthand. Students who were too shy to speak up in class are now presenting their projects proudly. Those who struggled with syntax errors are now experimenting with original game ideas. They’re not just learning to code—they’re learning to think, to express, and to build.


Final Thoughts

The future belongs to creators, not just coders. And for young minds to become creators, we must hand them the right tools—tools that teach through joy, creativity, and exploration.

SajiloPython isn’t about competing with the big platforms. It’s about lowering the entry barrier so that every child, regardless of their background or age, can take their first step into programming without fear.

Because when coding feels like play, the possibilities truly go beyond the apogee.