A New Sunday, A New Opportunity

What Should Students Do With Their Extra Day?

Recently, the Government of Nepal announced something unusual — a holiday on Sundays.
This decision didn’t come out of comfort, but out of necessity.

Due to the ongoing global fuel crisis linked to the conflict in the Middle East, Nepal has been facing serious disruptions in petroleum supply. To manage this, the government introduced a two-day weekend (Saturday and Sunday) for schools and offices. (Kathmandu Post)

For many students, this suddenly means something new:
more free time.

But the real question is —
What should we do with it?


⏳ More Time Doesn’t Always Mean Better Time

Let’s be honest.

An extra holiday sounds exciting at first.
Sleep more. Watch more. Scroll more.

But after a few weeks, it becomes clear —
too much unstructured time often turns into wasted time.

And that’s where we need to pause and think.

Because time, especially in a student’s life, is one of the most valuable resources.


🌱 This Is a Hidden Opportunity

What if we look at this differently?

Instead of seeing Sunday as “just another holiday,”
what if we see it as a gift of time?

A chance to:

  • Learn something new

  • Build something with your own hands

  • Explore interests beyond textbooks

This is something traditional schooling often doesn’t give enough of — time to explore.


🚀 Why Afterschool Learning Matters Now More Than Ever

At Beyond Apogee, we’ve always believed that learning doesn’t end when school ends.

In fact, some of the most important learning happens outside the classroom:

  • When a student builds their first robot

  • When they write their first line of code

  • When they launch a water rocket and watch it fly

These are not just activities.
They are experiences that shape how students think.

With Sundays now free, students have the perfect chance to:

  • Join robotics or coding classes

  • Work on creative projects

  • Dive into AI and space science

  • Or simply learn something they are genuinely curious about


🧠 From Passive Time to Active Learning

There’s a big difference between:

  • Watching a video about a robot
    and

  • Building one yourself

There’s a big difference between:

  • Playing a game
    and

  • Creating your own game

That difference is what defines growth.

If Sundays become just another day of passive consumption, nothing changes.
But if Sundays become a day of active learning, everything changes.


👨‍👩‍👧 A Message to Parents

This shift is not just for students — it’s for parents too.

Instead of asking,
"What will my child do all day?"

Maybe the better question is,
"What can my child become with this extra time?"

Encourage them to:

  • Try new skills

  • Join meaningful programs

  • Build habits that go beyond school marks

Because the future won’t just reward students who memorize —
it will reward those who create, think, and solve.


🌌 Final Thoughts

Sometimes, challenges bring unexpected opportunities.

A fuel crisis led to an extra holiday.
But what we do with that holiday — that’s our choice.

At Beyond Apogee, we believe this is the perfect time for students to
explore more, build more, and become more.

Because growth doesn’t happen in comfort.
It happens when time meets purpose.


So this Sunday, don’t just take a break.
Take a step forward.


Why After School Classes Matter More Than Ever

In today’s fast-changing world, the classroom is no longer the only place where real learning happens.

Children are naturally curious. They ask questions, explore ideas, and experiment with what they see around them. But often, traditional school schedules don’t give them enough time—or space—to truly dive deep into topics like coding, robotics, and science. That’s exactly where after school classes come in.

And at Beyond Apogee, we’ve built our after school programs to do just that—give young minds the room to explore, create, and build real things.




After School Classes At Beyond Apogee


Why After School Programs Are Essential in 2025

The world our kids are growing up in is full of technology. From smartphones and self-driving cars to AI-powered apps and space exploration, the future is tech-heavy—and full of possibilities. But to participate in that future, kids need to do more than just use technology. They need to understand how it works.

That’s where after school classes help in a powerful way. Unlike the regular school routine, after school learning allows students to:

  • Learn at their own pace

  • Work on hands-on, project-based activities

  • Follow their personal interests

  • Collaborate with others who are just as excited

  • Build confidence through trial, error, and success

In short, these programs build problem-solvers. Not just students.


Why Start Early with Coding and Robotics?

You don’t have to wait until high school to introduce students to big ideas. In fact, the earlier, the better.

When kids begin working on coding, robotics, and STEAM projects from an early age, something amazing happens. They start thinking differently. They begin to see patterns. They try things out. They ask better questions. And most importantly—they learn how to fail and try again.

For younger kids, platforms like Scratch and SajiloBot make coding playful and visual. For older students, tools like Arduino and SajiloPython give them the power to build real applications and devices—just like engineers.


Inside Our After School Classes at Beyond Apogee

Every weekday (Sunday to Thursday) from 4:30 PM to 6:00 PM, our office in Golfutar comes alive with activity. It’s a space filled with buzzing ideas, curious questions, and hands-on creations.

Here’s a glimpse of what our students are doing right now:
Students working in Beyond Apogee's After School Classes


SEE Graduates: Building Smart Robots and Coding Arduino

Our recently passed-out SEE students are not sitting idle. They are deep into learning Arduino programming, and many of them have already started building autonomous vehicles—robots that can follow a path or avoid obstacles on their own. With each wire they connect and every line of code they write, they’re getting one step closer to becoming real-world innovators.


Grade 9 Students: Creating Games with SajiloPython

One of our Grade 9 students is currently designing a game called “Flappa Bird”—his own creative twist on the classic Flappy Bird game. Using SajiloPython, a kid-friendly game development platform we created at Beyond Apogee, he’s bringing his ideas to life through code, logic, and gameplay design. It’s fun, it’s challenging, and it teaches far more than just how to code.


Grade 5 & 7 Students: Exploring with Scratch and SajiloBot

Meanwhile, younger students from Grade 5 and Grade 7 are diving into Scratch and SajiloBot projects. Whether it’s making animated stories, building obstacle-avoiding robots, or lighting up LEDs with their first block of code, they’re learning by doing. And they’re loving every second of it.


It’s More Than Just Classes. It’s a Movement.

At Beyond Apogee, our after school program isn’t just about ticking off skills. It’s about giving students the space to think, tinker, and thrive.

We’ve seen shy students become confident presenters. We've watched confused learners become creators of working robots. And we’ve witnessed the joy on their faces when their code finally works, their game runs, or their rocket flies.


Final Thoughts: A Head Start for Tomorrow

If we want our children to be ready for tomorrow, we need to give them the tools today. Coding, robotics, and STEAM education are not “extra”—they are essential. After school classes like ours give children the chance to apply what they learn in school in ways that are practical, personal, and powerful.

At Beyond Apogee, we’re proud to be part of that journey for so many students. And we’re just getting started.


From Curiosity to Leadership: Saroj’s Journey at Beyond Apogee



I’m Saroj Tiwari, originally from Annapurna-01, Phallapani, Kaski. I’m a Physics student and an Astronomy enthusiast, currently pursuing my Master’s degree in Physics with a specialization in Nanotechnology.

Since childhood, I’ve been deeply curious about the technology that surrounds us—the science behind it, and its potential to shape the future. That same curiosity led me to Beyond Apogee, where I was immediately drawn to their vision of planting the seeds of innovation in young minds.

Through my time here, I’ve learned to build small robots, work hands-on with electronics, and program microchips—skills that are not just technically valuable, but also incredibly rewarding. Beyond the tech, I’ve also grown in project handling, problem-solving, and mentoring students, which has helped me develop strong communication and leadership skills.

As I now step into the role of Project Manager, I look forward to carrying out my responsibilities with dedication and purpose—contributing meaningfully to the mission of Beyond Apogee.


Meet the Team at Beyond Apogee

At Beyond Apogee, we believe that a strong team builds strong learners. From robotics to rocket launches, app development to AI, none of it would be possible without the dedicated individuals who make up our core team. Let’s introduce you to the passionate minds behind our mission.


Sudip Vikram Adhikari

Founder & CEO
With a background in Computer Science and over 13 years of experience in the field of education, Sudip began his journey in STEAM education in 2012 as an Education Officer at the Everest Science Center, Shantiban. Since then, he has remained deeply committed to making robotics, programming, and space science accessible to students across Nepal.


Ravi Shrestha

Chief Finance Officer
Ravi combines a degree in Computer Engineering with over a decade of experience in finance. At Beyond Apogee, he leads the accounts and finance department, ensuring that our operations run smoothly and sustainably behind the scenes.


Mahesh Thakuri

Astronomy Department Head
Currently a PhD candidate in High Energy Physics at Oklahoma State University, Mahesh is one of the founding members of the Pokhara Astronomical Society. A passionate advocate for astronomy in Nepal, he brings both academic excellence and heartfelt enthusiasm to our space science initiatives.


Saroj Tiwari

Project Manager
Saroj is pursuing his master’s degree in Physics and brings a rich academic background to his role. His enthusiasm for introducing students to STEAM technologies shines through his teaching. Starting this year, he will also be contributing to various research projects within the organization.


Prakriti Shakya

Education Program Manager
With a degree in Environmental Science and a deep passion for technology-driven change, Prakriti has spent the last three years leading, teaching, and innovating at Beyond Apogee. She is deeply committed to making STEAM education inclusive, empathetic, and future-ready for students across Nepal.


Puspa Bhattarai

Educator
Puspa is a BIM graduate student from Morgan International College. She joined Beyond Apogee to be part of a platform that promotes innovative teaching and empowers future-ready students in a creative and supportive learning environment.


Susma Dura

Educator
A Mechanical Engineer by qualification, Susma joined Beyond Apogee in January 2025. Her interest in robotics led her to this role. She is passionate about fostering creativity in the classroom and continuing her personal and professional growth.


Roji Gupta


Educator
Roji is a Mechanical Engineer who has been working as a robotics educator for over a year. She finds joy in sharing tech-based learning with students and is continually inspired by their curiosity and excitement to explore new ideas.

Tulsi Ram Bhandari


Educator

Originally from Bardiya district in Lumbini Province, Tulsi Ram holds a Bachelor's degree in Mechanical Engineering. He currently serves as an Education Officer at Beyond Apogee, contributing to the hands-on learning experience in schools.


Pemba Sherpa

Educator
Hailing from Lukla in the Solukhumbu District, Pemba is a recent BIM graduate who is currently working with Beyond Apogee. She brings a fresh perspective and strong enthusiasm to our mission of spreading STEAM education in Nepal.


Laxmi Chuwan

Educator
Laxmi is a recent graduate in Information Management (BIM) and now serves as an Education Officer at Beyond Apogee. She was drawn to the organization’s commitment to hands-on, innovative learning through STEAM — values she deeply shares.


Himal Ghimire

Educator
Himal is a Mechanical Engineer from Gulmi with a passion for mechanisms and automation. His curiosity for how machines move and operate led him to Beyond Apogee, where he now teaches robotics to school students, helping them explore the same excitement he feels toward technology.


Each of our team members brings something unique to the table — a story, a skill, and a shared passion for education. Together, we’re building a future where students aren’t just learning — they’re inventing, questioning, and shaping the world around them.


From Educator to Education Program Manager: My Journey at Beyond Apogee

By Prakriti Shakya, Education Program Manager



Namaste! I’m Prakriti Shakya, currently serving as the Education Program Manager at Beyond Apogee. With a background in Environmental Science and a deep passion for technology-driven change, I’ve spent the past three years helping students explore how emerging technologies can address real-world challenges.

At Beyond Apogee, I’ve had the opportunity to lead, teach, and innovate — empowering young minds through STEAM and robotics education while staying committed to inclusivity, empathy, and future readiness.


My Journey at Beyond Apogee

My journey at Beyond Apogee has been exciting, transformative, and full of growth. Over the years, I’ve had the opportunity to learn countless new things while tackling challenges that pushed me to become more humble, driven, innovative, and committed. Along the way, I’ve also learned the value of inspiring others and being proactive in everything I do.

One of the most important lessons I've gained through this experience is the significance of STEAM and robotics education for the children of Nepal. In today’s fast-paced, tech-driven world, it is crucial that students are equipped with the knowledge of programming, electronics, and emerging technologies. I can proudly say that Beyond Apogee has been working tirelessly and proactively to bridge this educational gap.

What truly sets our team apart is not just our dedication to delivering technical knowledge, but our deep commitment to inclusivity, empathy, and critical thinking. We aim to inspire our students to explore, question, and create. And how do I know this? Just take a look at the worksheets, assessments, and student-led projects we’ve conducted over the years — they speak volumes about the care and innovation we put into each session.

Personally, Beyond Apogee has been an incredible learning ground for me. I began my journey interacting directly with students as an educator, then grew into a supervisory role where I worked with a wide range of personalities within our team. I had the chance to lead and support my colleagues for the improvement of our sessions and curriculum. Over the past three years, I’ve also contributed to developing a STEAM-based curriculum that aligns with the needs of today’s learners.

Now, as an Education Program Manager, I continue to learn and grow. I’m focused on expanding the scope of our projects to ensure they are more engaging, accessible, and future-focused. My goal is to make sure our students not only enjoy learning but are well-prepared for the world ahead.

Teaching and leading classrooms has been one of the most rewarding parts of this journey. I still remember my very first class, and when I look at the students today, I see the same spark and excitement in their eyes every week when we walk into their classrooms for robotics sessions.

There’s even a running joke among them about our “Sajilo” brand — they ask, “If it’s called Sajilo (easy), why is it sometimes so difficult?” But once they grasp a new concept or complete a project successfully, they nod and say, “Now this is really Sajilo!” That joke never gets old.

What keeps me inspired is that unwavering excitement I see in the students — the eagerness to learn, to create, and to explore. Their enthusiasm fuels my passion to continue improving and delivering the best learning experience possible. Beyond Apogee has not just been a workplace for me — it has been a platform for impact, growth, and purpose.


Why We Teach Robotics, AI, and Space Science

(And Why Your Child Deserves to Learn Them Too)

At Beyond Apogee, we don’t just teach students how to make robots or write lines of code.
We teach them how to think, explore, and create.
And we do it through STEAM (Science Technology Engineering Arts and Mathematics).

But why STEAM? Why not just stick to regular subjects like math, science, and computers?

Here’s our answer — loud and clear:

Because the world is changing, and our students need to be ready for it.


Robotics: Learning with Your Hands and Heart

Let’s start with robotics.
When a student builds a robot, it’s more than just wires and motors. It’s a lesson in:

  • Problem-solving

  • Teamwork

  • Creativity

  • And how the real world works

Our students don’t just watch — they build things with their own hands.
They learn how a robot moves, how to connect sensors, and how to write code that controls it.
They make mistakes, fix them, and try again — and in that process, they grow.

At Beyond Apogee, we use our own kit called SajiloBot, which is designed for school-level learners. Students light up LEDs, design smart systems, and even launch water rockets as part of their learning. It’s hands-on. It’s real. And it’s fun.


🤖 AI: Teaching the Future, Today

We’re already living in a world filled with AI.
From voice assistants to YouTube recommendations — AI is everywhere. So instead of just using it, we want our students to understand it.

We teach AI using tools like:

  • mBlock and Teachable Machines (for visual learners)

  • Python and SajiloCV (for coding learners)

  • And lots of real-world examples like face detection, object tracking, and smart decision-making

The best part? Even students as young as Grade 3 can get started.

We break AI down into simple, visual steps so students can build real projects — like a robot that avoids obstacles, or a program that reacts to their hand gestures.

AI isn’t just a buzzword for us — it’s a skill that every child can learn.


🚀 Space Science: Inspiring Dreams That Go Higher

Ask any child what they want to be when they grow up, and chances are you’ll hear the word “astronaut” at least once.

Space sparks something deep inside us — wonder, curiosity, imagination.

That’s why we teach space science not just as a subject, but as a source of inspiration.
We run programs like:

  • Udaan: Water Rocket Competitions

  • Lunar Habitat Challenges

  • And space-themed robotics challenges

Students learn about gravity, propulsion, motion, and design — but more than that, they start asking big questions.
What lies beyond Earth?
How can we survive on Mars?
Can I build something that flies?

When we teach space science, we’re not just preparing students for exams — we’re helping them fall in love with learning.


🎯 Why These Subjects Matter More Than Ever

Here’s the truth:
The jobs of the future are not about memorizing facts.
They’re about solving problems, thinking creatively, and building new things.

Robotics teaches you how to build.
AI teaches you how to think.
Space Science teaches you how to dream.

Put together, they create students who are curious, confident, and ready for the world — no matter what career they choose.

And that’s exactly why we teach them.


Our Beliefs

At Beyond Apogee, we believe in learning that’s fun, future-focused, and full of possibilities.
We don’t just want students to pass.
We want them to explore.
To ask questions.
To try.
To build.
To imagine.

That’s why we teach robotics, AI, and space science.

Because when students start thinking beyond the textbook, that’s when real learning begins.


Getting Started with SajiloPython: Install the Library, Load Your First Character, and Run Your Game

Getting Started with SajiloPython:

Install the Library, Load Your First Character, and Run Your Game

If you’ve ever wanted to make a simple game using Python but felt overwhelmed by all the code and setups — we’ve got something just for you.
SajiloPython is a beginner-friendly game-making library created for kids, students, and anyone curious to learn coding in a fun way.

In this post, we’ll walk you through the basics:

  • How to install the library

  • How to load your first character

  • And how to run your very first SajiloPython game

Let’s go!


🌟 What is SajiloPython?

SajiloPython is a Python library built on top of Pygame, designed to help beginners build interactive games using simple commands.
Instead of writing hundreds of lines of code, you can just type:

from sajilopython import *

cat.center()
cat.say("Hello!")
start()

And boom — your character is talking and moving on screen!


🔧 Step 1: Install the Library

NOTE: This is going to be added to pip soon, so for now we do not have this option.

Before you can use SajiloPython, you need to install it.

Just open your terminal or command prompt and type:

pip install sajilopython

That’s it. One simple line.
This command downloads the library and sets everything up so you can start building games right away.


🐱 Step 2: Load Your First Character

After installing, create a new Python file — let’s say hello.py. Then paste this code:

from sajilopython import *

cat.center()
cat.say("Hello! I’m your first character.")
start()

Here’s what’s happening:

  • cat.center() puts the cat character in the middle of the screen

  • cat.say() makes the cat say something in a speech bubble

  • start() runs the game

You don’t need to worry about screen size, FPS, or background rendering. SajiloPython handles all that for you behind the scenes.


🎮 Step 3: Run Your Game

Now run the file using your Python interpreter:

python hello.py

And just like that, your game window will open. You’ll see a cat standing proudly in the center, saying whatever message you typed.

Congratulations — you just made your first SajiloPython game!


🛠️ What Else Can You Do?

This is just the beginning. With SajiloPython, you can:

  • Add more characters like dog, parrot, or even a dancing penguin

  • Move them around using .move_right(), .jump(), or .fly()

  • Change backgrounds, draw shapes, play sounds, and more

It’s all designed to be fun and easy — perfect for school projects, STEAM learning, or just coding for fun.


📽️ Watch the Full Tutorial

If you prefer visual learning, check out this video from Beyond Apogee:
▶️ Getting Started with SajiloPython – YouTube

In just a few minutes, you’ll see everything we explained here — and watch a real game come to life step by step.


🚀 Final Thoughts

SajiloPython was created to make game development sajilo (simple).
You don’t need to be a pro — you just need to be curious.

So if you're a student, a teacher, or a total beginner, this is your chance to start making games the easy way. Load your first character, give it a voice, and see your ideas come alive.

This is just the beginning… and trust us — it gets more fun from here.